Contents
How do you merge objects in ZBrush?
How do I merge two PolyGroups in ZBrush?
The Merge Stray Groups function will merge all the isolated PolyGroups composed of one polygon or which are separated from the closest other PolyGroup by a single row of polygons. This function’s purpose is to clean the PolyGroups created by automatic functions, such as PolyGroups from PolyPaint.
How do I move multiple Subtools in ZBrush?
How do you fix the mesh in ZBrush?
How do you boolean in ZBrush?
How do you combine Boolean in ZBrush?
How do you split Polygroups in ZBrush?
How do you close holes in ZBrush?
How do you scale multiple SubTools?
How do you move SubTools in ZBrush?
How do you scale all SubTools in ZBrush?
How do you smooth edges in ZBrush?
How many polygons can ZBrush handle?
SubTools increases the amount of polygons you can work with by allowing each SubTool to have as many polygons as your system can handle. For example, if your system can handle 8 million polygons for one SubTool you can have a model equal to 32 million polygons by having 4 SubTools of 8 million polygons each.
How do you show geometry in ZBrush?
At any point during sculpting (and as often as you wish), simply hold CTRL and drag on an open area of the canvas. ZBrush will instantly retopologize your model to restore a uniform geometry distribution.
How do you use Boolean Subtools in ZBrush?
In the default ZBrush UI, the Live Boolean switch is readily accessed to the left of the Edit mode button. The Make Boolean Mesh function, found in the Tool >> SubTool >> Boolean sub-palette converts all Boolean operations to a new Tool.